Arte 3D y animación en videojuegos

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Coursera online courses
Coursera's online classes are designed to help students achieve mastery over course material. Some of the best professors in the world - like neurobiology professor and author Peggy Mason from the University of Chicago, and computer science professor and Folding@Home director Vijay Pande - will supplement your knowledge through video lectures. They will also provide challenging assessments, interactive exercises during each lesson, and the opportunity to use a mobile app to keep up with yo...
Coursera's online classes are designed to help students achieve mastery over course material. Some of the best professors in the world - like neurobiology professor and author Peggy Mason from the University of Chicago, and computer science professor and Folding@Home director Vijay Pande - will supplement your knowledge through video lectures. They will also provide challenging assessments, interactive exercises during each lesson, and the opportunity to use a mobile app to keep up with your coursework. Coursera also partners with the US State Department to create “learning hubs” around the world. Students can get internet access, take courses, and participate in weekly in-person study groups to make learning even more collaborative. Begin your journey into the mysteries of the human brain by taking courses in neuroscience. Learn how to navigate the data infrastructures that multinational corporations use when you discover the world of data analysis. Follow one of Coursera’s “Skill Tracks”. Or try any one of its more than 560 available courses to help you achieve your academic and professional goals.

Provider Subject Specialization
Humanities
Sciences & Technology
4761 reviews

Course Description

VERSIÓN EN ESPAÑOL En este curso abordamos los aspectos artísticos de la creación del videojuego. Para ello, proporcionaremos conocimientos y pautas sobre cómo diseñar la parte artística de un videojuego. Esto incluye diferentes aspectos. Desde la creación de entornos, al diseño de personajes, movimientos e incluso música. Todo el proceso buscará una coherencia que permita transmitir al jugador la experiencia que espera. Para definir y comprender mejor los conceptos se usan, como en el resto de cursos del Programa Especializado, ejemplos y referentes de videojuegos. IMPORTANTE En breve el curso dispondrá de subtítulos en inglés. __________ ENGLISH VERSION In this course we will talk on the video game's creation artistic aspects. In aim to do so, we will provide knowledge and guidelines on how to design a video game's artistic part. This includes different aspects. From the environments creation, to the characters' design, moveme... VERSIÓN EN ESPAÑOL En este curso abordamos los aspectos artísticos de la creación del videojuego. Para ello, proporcionaremos conocimientos y pautas sobre cómo diseñar la parte artística de un videojuego. Esto incluye diferentes aspectos. Desde la creación de entornos, al diseño de personajes, movimientos e incluso música. Todo el proceso buscará una coherencia que permita transmitir al jugador la experiencia que espera. Para definir y comprender mejor los conceptos se usan, como en el resto de cursos del Programa Especializado, ejemplos y referentes de videojuegos. IMPORTANTE En breve el curso dispondrá de subtítulos en inglés. __________ ENGLISH VERSION In this course we will talk on the video game's creation artistic aspects. In aim to do so, we will provide knowledge and guidelines on how to design a video game's artistic part. This includes different aspects. From the environments creation, to the characters' design, movement and even music. All this process will look for a cohesion which will allow us to give the desired experience to the player. To properly define and understand the concepts we will use -as in the other courses inside the Specialized Program- examples and video game referents. IMPORTANT English subtitles will be soon available.
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