Gamification

Provided by:
10/10 stars
based on  73 reviews
Provided by:
Cost FREE
Start Date TBA

Course Details

Cost

FREE

Upcoming Schedule

  • TBA

Course Provider

Coursera online courses
Coursera's online classes are designed to help students achieve mastery over course material. Some of the best professors in the world - like neurobiology professor and author Peggy Mason from the University of Chicago, and computer science professor and Folding@Home director Vijay Pande - will supplement your knowledge through video lectures. They will also provide challenging assessments, interactive exercises during each lesson, and the opportunity to use a mobile app to keep up with yo...
Coursera's online classes are designed to help students achieve mastery over course material. Some of the best professors in the world - like neurobiology professor and author Peggy Mason from the University of Chicago, and computer science professor and Folding@Home director Vijay Pande - will supplement your knowledge through video lectures. They will also provide challenging assessments, interactive exercises during each lesson, and the opportunity to use a mobile app to keep up with your coursework. Coursera also partners with the US State Department to create “learning hubs” around the world. Students can get internet access, take courses, and participate in weekly in-person study groups to make learning even more collaborative. Begin your journey into the mysteries of the human brain by taking courses in neuroscience. Learn how to navigate the data infrastructures that multinational corporations use when you discover the world of data analysis. Follow one of Coursera’s “Skill Tracks”. Or try any one of its more than 560 available courses to help you achieve your academic and professional goals.

Provider Subject Specialization
Humanities
Sciences & Technology
4724 reviews

Course Description

Gamification is the application of digital game design techniques to non-game contexts, such as business, education, and social impact challenges. Video games are the dominant entertainment form of modern times because they powerfully motivate behavior. Game mechanics can be applied outside the immersive environments of games themselves, to create engaging experiences as well as assign rewards and recognition.

Over the past few years, gamification adoption has skyrocketed. Companies use game thinking for employee motivation in human resources, team building, productivity enhancement, training, health and wellness, sustainability, and innovation. Marketers gamify their programs to engage customers. Organizations apply gamification to motivate crowdsourcing participants. Governments, non-profits, and educational institutions are also applying these techniques.

Game thinking means more than dropping in badges and leaderboards t...
Gamification is the application of digital game design techniques to non-game contexts, such as business, education, and social impact challenges. Video games are the dominant entertainment form of modern times because they powerfully motivate behavior. Game mechanics can be applied outside the immersive environments of games themselves, to create engaging experiences as well as assign rewards and recognition.

Over the past few years, gamification adoption has skyrocketed. Companies use game thinking for employee motivation in human resources, team building, productivity enhancement, training, health and wellness, sustainability, and innovation. Marketers gamify their programs to engage customers. Organizations apply gamification to motivate crowdsourcing participants. Governments, non-profits, and educational institutions are also applying these techniques.

Game thinking means more than dropping in badges and leaderboards to make an activity fun or addicting. It requires a thoughtful understanding of motivational psychology and game design techniques, as well as a sensitivity to limits and dangers. This course teaches learners the foundations to make gamification effective in any context.

Subtitles for all video lectures available in: English, Russian (provided by Digital October), Turkish (Koc University), and Ukrainian (provided by Bionic University)
Reviews 10/10 stars
73 Reviews for Gamification

Ratings details

  • 5 stars
  • 4 stars
  • 3 stars
  • 2 stars
  • 1 stars
  • 5 stars
  • 4 stars
  • 3 stars
  • 2 stars
  • 1 stars
  • 5 stars
  • 4 stars
  • 3 stars
  • 2 stars
  • 1 stars

Rankings are based on a provider's overall CourseTalk score, which takes into account both average rating and number of ratings. Stars round to the nearest half.

Sort By
Brandi Jackson profile image
Brandi Jackson profile image
10/10 starsCompleted
  • 3 reviews
  • 3 completed
7 years ago
This has been one of my favorite Coursera courses thus far! Interesting, engaging, fun and very relevant to what I do in my job in marketing/advertising. (but this would be interesting/relevant to ANYONE as a consumer.) Really interesting to see how the future of "Gamification" will no doubt affect us in our daily lives in the future. Loved the movie "Sight" at the end also - REALLY makes one think, and some of the concepts were both fascinating and frightening. Professor Werbach's lectures were engaging and informative, and I was always bummed when each week's lectures were done. Usually, I'd finish the entire week in one evening; yes, they were that interesting! I highly recommend this course for ANYONE, be it for business purposes or just plain fun. Thanks, Professor Werbach & Coursera for offering this course & sharing this information with the world. FTW!!!!
Was this review helpful? Yes1
 Flag
dt52 profile image
dt52 profile image
10/10 starsCompleted
  • 1 review
  • 1 completed
6 years, 10 months ago
This course was also my introduction to MOOCs and I fear I was spoiled by Professor Werbach. The course was well organized. His lectures were well thought out, well presented, and engaging. The professor used actual online examples to emphasize points he was making. The quizzes were moderately difficult and highlighted the important points. The homework was thought provoking and interesting. The peer review interaction on the homework was hit or miss, but reviewing others work helped see the variations in how others were absorbing the material. I thoroughly enjoyed this class. The professor was great!
Was this review helpful? Yes0
 Flag
André Queiroz profile image
André Queiroz profile image
9/10 starsCompleted
  • 1 review
  • 1 completed
6 years, 11 months ago
I had some ideas about gamification but no a solid context if it. It opened my mind in many aspects. I think that the course needed more interaction. I mean, even if you like the subject, being all passive sometimes can be boring,
Was this review helpful? Yes0
 Flag
Jarin Schmidt profile image
Jarin Schmidt profile image
10/10 starsCompleted
  • 1 review
  • 1 completed
6 years, 11 months ago
Fantastic Course. Others have said it, but I would like to highlight it yet again, the way he made it engaging for people with a variety of backgrounds, coupled with immediate applicability made this a fantastic course.
Was this review helpful? Yes0
 Flag
Regis Faubet* profile image
Regis Faubet* profile image
10/10 starsCompleted
  • 1 review
  • 1 completed
6 years, 11 months ago
What a great course: I actually learned a lot on gamification, motivation and a little bit on psychology. What you learn here is immediately applicable professionally.
Was this review helpful? Yes0
 Flag
Dmitry Antonyuk profile image
Dmitry Antonyuk profile image
10/10 starsCompleted
  • 1 review
  • 1 completed
6 years, 11 months ago
I'll copy the post from my blog. It is in Russian, but might be helpful for somebody who is just improving the level of English: Недавно я, наконец, удачно закончил курс Gamification на Coursera. Об этом был получен соотетствующий сертификат :) Почему после получения двух высших образований завершение данного курса было для меня настолько значимым… Всё просто: курс от известного профессора одного из лучших университетов мира; новая область знаний, которая, видимо, ещё долго не попадёт в учебную программу наших вузов через “закрытые ворота” сознания деятелей от образования; интересный формат, сочетающий короткие видео-лекции, опросники, письменные задания, оцениваемые “сокурсниками” и самим собой; и, как приз, – увлекательнейший финальный экзамен, который, не смотря на доступность Интернета при его сдаче, тебовал владения материалом и умения творчески его применить. Вечера, проведённые за прослушиванием лекций, ответами на вопросы и 1... I'll copy the post from my blog. It is in Russian, but might be helpful for somebody who is just improving the level of English: Недавно я, наконец, удачно закончил курс Gamification на Coursera. Об этом был получен соотетствующий сертификат :) Почему после получения двух высших образований завершение данного курса было для меня настолько значимым… Всё просто: курс от известного профессора одного из лучших университетов мира; новая область знаний, которая, видимо, ещё долго не попадёт в учебную программу наших вузов через “закрытые ворота” сознания деятелей от образования; интересный формат, сочетающий короткие видео-лекции, опросники, письменные задания, оцениваемые “сокурсниками” и самим собой; и, как приз, – увлекательнейший финальный экзамен, который, не смотря на доступность Интернета при его сдаче, тебовал владения материалом и умения творчески его применить. Вечера, проведённые за прослушиванием лекций, ответами на вопросы и 10 дней итеративного выполнения последнего письменного задания не прошли зря – знания в предметной области и опыт достаточно длительного выполнения совсем не обязательного задания получен. А макимально возможная оценка и такие отзывы о последнем задании от оценивавших меня “сокурскиков”: “peer 1 → Seeems to be the best answer. peer 3 → excellent idea to divide in three part the targets/players. Very clear essay, very professional (are the targets real ?) and always focusing on goals. I had pleasure reading and grading it. By far the better essay I had to grade !” являются очень приятным бонусом!
Was this review helpful? Yes0
 Flag
Ethan Berl profile image
Ethan Berl profile image
10/10 starsCompleted
  • 4 reviews
  • 4 completed
7 years ago
What an amazing and fun course. Kevin Werbach ties in psychology and business, gaming and social good to give a picture of current uses of gamification and provide insights into how one might design a gamification system of their own. There are many frameworks which for me were intuitive but at the same time helped me to organize and solidify my thoughts on the subject. There is a lot of information in the class but it is not too technical (in comparison to the programming and math classes I normally do). The most interesting parts in my opinion are when professor Werbach interviews someone who works in the field. I only had one bad experience, but it wasn't the fault of the course. There was a peer graded question which asked us to NOT design but merely explain why a given problem was right for gamification to be applied to it and when I did this, several of the other students grading misunderstood and marked off points with the onl... What an amazing and fun course. Kevin Werbach ties in psychology and business, gaming and social good to give a picture of current uses of gamification and provide insights into how one might design a gamification system of their own. There are many frameworks which for me were intuitive but at the same time helped me to organize and solidify my thoughts on the subject. There is a lot of information in the class but it is not too technical (in comparison to the programming and math classes I normally do). The most interesting parts in my opinion are when professor Werbach interviews someone who works in the field. I only had one bad experience, but it wasn't the fault of the course. There was a peer graded question which asked us to NOT design but merely explain why a given problem was right for gamification to be applied to it and when I did this, several of the other students grading misunderstood and marked off points with the only comment being that I did not design a system. The question had clearly stated that we should not design a system but they expected that I should for some reason. Besides this misunderstanding which was in no way the fault of the course or Prof. Werbach, everything was very smooth and insightful.
Was this review helpful? Yes0
 Flag
Carol Engler profile image
Carol Engler profile image
10/10 starsCompleted
  • 1 review
  • 1 completed
7 years ago
A fantastic experience. Not only did I learn a lot about gamifiction in relation to teaching kids empathy through video gaming...I also experienced what a sophisticated learning platform exists through Coursera. The online platform was in my opinion, one of the easiest I have ever used. I am teaching a graduate level model on MOOC's next semester...and am applying the video lecture format and many items I learned through the Coursera platform.
Was this review helpful? Yes0
 Flag
André Brazil profile image
André Brazil profile image
10/10 starsCompleted
  • 1 review
  • 1 completed
7 years ago
Excellent course! Nice lectures and case studies. Excellent videos and interviews with professor Kevin Werback. I also recommend reading his new book "For The Win", on this subject :)
Was this review helpful? Yes0
 Flag
Mehreen profile image
Mehreen profile image
10/10 starsCompleted
  • 5 reviews
  • 5 completed
7 years ago
This was an exceptional course given by Kevin Werbach. Gamification is a relatively new concept and I thoroughly enjoyed learning about it. The lectures were engaging and the assignments provided us with opportunities to put what we've learnt to good use. Definitely recommend it!
Was this review helpful? Yes0
 Flag
Ricardo Velez profile image
Ricardo Velez profile image
10/10 starsCompleted
  • 1 review
  • 1 completed
7 years ago
One of the best courses I've taken, material was interesting, dynamic, and well designed to engage in real situations. Gives you a new perspective on customers, and how to find what's fun in their experience, focus on their needs.
Was this review helpful? Yes0
 Flag
Carol Westley profile image
Carol Westley profile image
10/10 starsCompleted
  • 1 review
  • 1 completed
7 years ago
Excellent material, well thought out and structured to enable a disparate student body. A few software/hardware glitches but given numbers of students - it was really well managed. This course engages critical thinking skills and demonstrates the effectiveness of using game elements to empower and motivate the teaching/learning process.
Was this review helpful? Yes0
 Flag
Mathieu Jehanno profile image
Mathieu Jehanno profile image
10/10 starsCompleted
  • 1 review
  • 1 completed
7 years, 1 month ago
Great teacher, great course Go beyond traditional presentation of gamification, but discuss a lot motivation subject and question sustainability of gamification with limits of such systems Really appreciate the assignments, even if some students were a bit week so the exchange of ideas was sometimes lacking
Was this review helpful? Yes0
 Flag

Rating Details


  • 5 stars
  • 4 stars
  • 3 stars
  • 2 stars
  • 1 stars
  • 5 stars
  • 4 stars
  • 3 stars
  • 2 stars
  • 1 stars
  • 5 stars
  • 4 stars
  • 3 stars
  • 2 stars
  • 1 stars

Rankings are based on a provider's overall CourseTalk score, which takes into account both average rating and number of ratings. Stars round to the nearest half.