Developing International Software, Part 1

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8/10 stars
based on  4 reviews
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Cost FREE
Start Date On demand

Course Details

Cost

FREE

Upcoming Schedule

  • On demand

Course Provider

edX online courses
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Harvard University, the Massachusetts Institute of Technology, and the University of California, Berkeley, are just some of the schools that you have at your fingertips with edX. Through massive open online courses (MOOCs) from the world's best universities, you can develop your knowledge in literature, math, history, food and nutrition, and more. These online classes are taught by highly-regarded experts in the field. If you take a class on computer science through Harvard, you may be taught by David J. Malan, a senior lecturer on computer science at Harvard University for the School of Engineering and Applied Sciences. But there's not just one professor - you have access to the entire teaching staff, allowing you to receive feedback on assignments straight from the experts. Pursue a Verified Certificate to document your achievements and use your coursework for job and school applications, promotions, and more. EdX also works with top universities to conduct research, allowing them to learn more about learning. Using their findings, edX is able to provide students with the best and most effective courses, constantly enhancing the student experience.

Provider Subject Specialization
Sciences & Technology
Business & Management
23697 reviews

Course Description

Developing software for one market, and shipping it internationally with a few tweaks is simply impossible. Learn how to  create “world-ready” software from expert programmers who have developed international software for some of the world’s most successful companies.

Developing international software involves far more than translating the User Interface. You must sharpen your business acumen to determine whether shipping software to a specific market is even worth the effort. You must deepen your knowledge of cultural differences so you don’t include a feature, visual, or turn of phrase that offends potential customers. You must understand that differences in language affect input methods, sorting orders, text layout, fonts, and dialog box sizes, and that countries use different currency symbols, number formats, keyboard layouts, and measurement systems--and you should internalize all of this before you write a single line o...

Developing software for one market, and shipping it internationally with a few tweaks is simply impossible. Learn how to  create “world-ready” software from expert programmers who have developed international software for some of the world’s most successful companies.

Developing international software involves far more than translating the User Interface. You must sharpen your business acumen to determine whether shipping software to a specific market is even worth the effort. You must deepen your knowledge of cultural differences so you don’t include a feature, visual, or turn of phrase that offends potential customers. You must understand that differences in language affect input methods, sorting orders, text layout, fonts, and dialog box sizes, and that countries use different currency symbols, number formats, keyboard layouts, and measurement systems--and you should internalize all of this before you write a single line of code.

In this era of rapid development and intense competition, it is tempting to focus on what’s “most important” first, leaving the rest for later; but waiting until the end of the software development cycle to start thinking about markets outside of your own is a strategy that can result in delays or embarrassing failures, costing you time and money, alienating potential customers, and damaging your brand.

In this course, programmers who have developed international software for some of the world’s most successful companies will teach you the secrets to creating a “world-ready” software design and codebase that will make shipping software to markets around the world a smoother, less expensive, and less time-consuming process. The course has three discrete sections: business considerations, design, and development.

No previous programming knowledge is necessary for Part 1. Parts 2 and 3 require an understanding of basic coding techniques.

Reviews 8/10 stars
4 Reviews for Developing International Software, Part 1

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Rankings are based on a provider's overall CourseTalk score, which takes into account both average rating and number of ratings. Stars round to the nearest half.

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student

2/10 starsDropped
4 years, 8 months ago
This course is useless, with unrealistic requirements, and full of business garbage (I expected this would be aimed at *developers* who do not need to care about things like that).
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Steven Purser profile image
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Steven Purser

10/10 starsCompleted
4 years, 9 months ago
This is a great course teaching the why and how of developing international software. I had no idea what I need to consider and how I can think about the business case. I look forward to the next parts of the course.
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7/10 starsCompleted
4 years, 10 months ago
This course is interesting from a managerial perspective. It allows developers to be more aware of the decisions and the reasons behind those decision. I learnt a few quick shortcuts that allow me to the better code, that allow to quickly port a localized version of the software downstream. A definite introductory course if you are interested in creating software for different geographical regions.
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Boubacar Alichina profile image
Boubacar Alichina profile image

Boubacar Alichina

10/10 starsTaking Now
4 years, 11 months ago
The course'content is very important and will be a good training experience. It is true that is my first experience about this subject but I am very interested to learn it.Right now I am running one project in my own business factory. So, with this training, I hope I can develop one software that can allow me to inform my costumer about my project.
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Rankings are based on a provider's overall CourseTalk score, which takes into account both average rating and number of ratings. Stars round to the nearest half.