Leading Change: Go Beyond Gamification with Gameful Learning

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Leading Change: Go Beyond Gamification with Gameful Learning

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edX online courses
Harvard University, the Massachusetts Institute of Technology, and the University of California, Berkeley, are just some of the schools that you have at your fingertips with edX. Through massive open online courses (MOOCs) from the world's best universities, you can develop your knowledge in literature, math, history, food and nutrition, and more. These online classes are taught by highly-regarded experts in the field. If you take a class on computer science through Harvard, you may be tau...
Harvard University, the Massachusetts Institute of Technology, and the University of California, Berkeley, are just some of the schools that you have at your fingertips with edX. Through massive open online courses (MOOCs) from the world's best universities, you can develop your knowledge in literature, math, history, food and nutrition, and more. These online classes are taught by highly-regarded experts in the field. If you take a class on computer science through Harvard, you may be taught by David J. Malan, a senior lecturer on computer science at Harvard University for the School of Engineering and Applied Sciences. But there's not just one professor - you have access to the entire teaching staff, allowing you to receive feedback on assignments straight from the experts. Pursue a Verified Certificate to document your achievements and use your coursework for job and school applications, promotions, and more. EdX also works with top universities to conduct research, allowing them to learn more about learning. Using their findings, edX is able to provide students with the best and most effective courses, constantly enhancing the student experience.

Provider Subject Specialization
Sciences & Technology
Business & Management
22650 reviews

Course Description

“Leading Change: Go Beyond Gamification with Gameful Learning” instructs school leaders and teachers on tools and strategies to support gameful learning in schools.

Developed in partnership with Microsoft, this education course aims to transform teaching and learning at all levels through explorations of how the features that make video games great learning environments can be used in formal learning environments to increase learner engagement on a local, regional and global scale. By creating classroom learning environments that support learners’ senses of autonomy, competence and relatedness, school leaders are able to promote actively engaged and resilient learning.

Gameful learning is a new way to conceive curriculum and assessment that provides concrete support for personalizing learning for every student. You will learn to design gameful learning environments and apply a systematic framework that leads to enhanced intrins...

“Leading Change: Go Beyond Gamification with Gameful Learning” instructs school leaders and teachers on tools and strategies to support gameful learning in schools.

Developed in partnership with Microsoft, this education course aims to transform teaching and learning at all levels through explorations of how the features that make video games great learning environments can be used in formal learning environments to increase learner engagement on a local, regional and global scale. By creating classroom learning environments that support learners’ senses of autonomy, competence and relatedness, school leaders are able to promote actively engaged and resilient learning.

Gameful learning is a new way to conceive curriculum and assessment that provides concrete support for personalizing learning for every student. You will learn to design gameful learning environments and apply a systematic framework that leads to enhanced intrinsic motivation and engagement for students.

This course has been funded by Microsoft and is part of the Microsoft K-12 Education Leadership initiative developed to provide resources to K-12 school leaders around the world as they address the unique needs of their schools in a changing educational and technology landscape.

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