Digital Game Design: And You May Ask Yourself, “Well, How Did I Get Here?”

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Digital Game Design: And You May Ask Yourself, “Well, How Did I Get Here?”

Course Details

Cost

FREE

Upcoming Schedule

  • On demand

Course Provider

Kadenze online courses
Kadenze brings together educators, artists, and engineers from leading universities across the globe to provide world-class education in the fields of art and creative technology.
Kadenze brings together educators, artists, and engineers from leading universities across the globe to provide world-class education in the fields of art and creative technology.
Provider Subject Specialization
Arts & Design
Sciences & Technology
8 reviews

Course Description

Gamecrafting is a second-order design problem. Unlike traditional linear media, in which the form and sequence of an experience are created by the designers, game experiences are created by the players. Good game designers must be therefore be good anticipators, striving to imagine and optimize the range of interesting choices afforded by their designs. They must also anticipate the range of experiences they can afford to afford, based on the practical limits of available time and resources.

This course focuses on the basic skills of scoping a game project to keep it manageable, iterating on design details to refine and improve the player experience, and thoroughly testing game prototypes (using both automation and live subjects) to determine if experience goals are being achieved.

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